28 June 2014

Fixed Hit Point Progression

Characters receive 3/4 of their Hit Dice at each level:

d4 (75% = 3): 4, 3, 3, 3, 3, 3...
d6 (75% = 4.5): 6, 4, 5, 4, 5, 4...
d8 (75% = 6): 8, 6, 6, 6, 6, 6, 6...
d10 (75% = 7.5): 10, 7, 8, 7, 8, 7...
d12 (75% = 9) : 12, 9, 9, 9, 9, 9...

When multi-classing, the d4, d8, and d12 Hit Dice provide the same amount (3, 6, and 8 HP respectively).  When taking classes that use the alternating Hit Die, when you take a level in these just keep alternating after first level: (low), (high), (low), (high), etc. Doesn't matter if you are taking d6 or d10, the averages will work out the same no matter the order.  Just ignore any d4, d8, or d12 Hit Die classes you have when figuring this.


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